I hope so too, there are some on-going issues with playing this one, and i hope they fix it soon. (I do want to complete the story.)
Two reviews this week. I am too busy playing Forager… lol… More like Forager is too busy playing me. Addictions, addictions… It’s like all of my free time is now time for foraging…
First up is a free to play, casual, 2d platformer with randomly generated levels. Not too much of any ways of objectives, other than Steam achievements, all doable in approximately 2.5 hours. No combat, no enemies. Does have a relaxing soundtrack, which is a paid DLC. I hear that the developer might be putting together a sequel with enemies and combat and more stuff in general. The controls take a little time getting used to, but once you do, it feels really smooth.
Second is a review I wrote earlier this week. It’s a game that tries to copy a lot of elements of Enter the Gungeon, but has too many flaws right now. It’s kind of fun, but there’s a lot of frustrations with playing at the moment. It’s in Early Access, so I think it does have promise, and can be a really great game in the end. Who knows? I got the game for free, but I wouldn’t pay the asking price right now to play what it is at the moment. I think it just needs too much work. Promising, but wait until later, folks! (So my early access review is negative, pointing out all of the problems I have with the game right now.)
Now back to foraging! See you around!
Nice turnbased strategy game
Here is our review
All right, it’s been a while, so time to necro the review thread. quite a few reviews from our group this month since the last update.
First is a card-battle driven game, with some nice mechanics, though is a bit too early in early access. Needs a lot of work, though good to keep an eye on for future:
This one, though, is another card-driven RPG roguelite and it’s a lot more polished and the gameplay feels great. It contains a lot of reading:
Here’s a simple reaction-based game that is super difficult. Go torture yourself if you wish:
This is a non-traditional Tower Defense game, with a lot, a lot, of micromanagement:
It’s unfortunate this game received so many negative reviews, I personally really enjoyed it, of what I saw, and also lots of value in the game.
Also @Enki played this game to the end, so you can always ask him for more clarification on its worth.
Here’s another deck-building roguelike, this genre is starting to get oversaturated, but this one is done pretty well:
A change in pace is this Sci-Fi point & click adventure with meaningful decision in-game:
This game i wasn’t sure if I would like, but ended up really enjoying it, so I hope you give it a fair shake whenever you feel a good enough deal strikes:
Lastly, I just finished my review of the final Kingdom game earlier today:
Oddly enough, I take writing reviews just as seriously as if I were writing something for a class. I treat them like arguments in an essay and I get a bit frustrated when my thoughts and feelings about a game can’t be properly expressed. Unless it’s a game that is very personal to me, I just give up and post a few sentences.
i understand this sentiment,
i try to keep in the back of my mind “this is a (steam) recommendation, not a review” so often i don’t even bother with most games (even some i quite like), only 11 reviews in total (and i think half were even actually only “bothered” to be made for steam’s various season tasks)
but then when it’s a game i’m totally hooked on/passionate about, i might end up not just doing a quick few lines, but end up rambling on 3 pages o.0
i think even tho it’s on the shorter side, even my Hollow Knight recommendation with 6 (silly) lines is a bit long, -and ofc it’s dwarfed by my 500+word Grim Dawn gushing…
^and it often don’t really feels like it came out “sober” like it’s what i wanted to say or serviceable enough to others, but just a bunch of random words from a madman for people to decipher
yup, 6 lines indeed…
well that’s my chrono “recommendation”, but yup, example of ramblings in full effect
i somehow managed to keep my Steam one a bit more restrained
Another update, and we shall start with a 2D pixelated dungeon crawler roguelike that has some unique gameplay, where the rooms are player generated through your own actions. The game is super cheap, and the launch discount is 40%!!! Totally worth every penny, and not many pennies are needed to get you to play this game. I managed to buy it, play it, record a quick video, and write my review all in one go, just because I think it’s deserving of your attention! It’s a true indie gem for sure. (Don’t mind the many Chinese reviews and the lack of an English one. Well, mine’s the first in English anyway. Those reviews are mostly legit.)
Iron Marines is next, it’s a simplified RTS made by the folks who made the Kingdom Rush series.
Here’s an arcade style tennis game that would be good to play with multiple local players. It has some good features and could use some polish. No online-MP, which is a shame, because I could see this being so much fun. The single-player modes are sufficient for a mention still.
Talking about arcade style games, this is a purely arcade type game, with strict time limits, easy game mechanics and many many deaths that are expected:
Next is a light RPG, light strategy, + puzzle game with beautiful artwork:
Lastly, I had a couple of bad days of trying new games last week, with the games that I tried being so awful that I am only going to mention them in a linked name to my review. Warning, I was not particularly kind with my words, but these games also didn’t really deserve much praise.
Spikes Are Dangerous – A game that is really quite difficult, but for the wrong reasons, in my opinion. The developer tried to argue with me why it’s worth the asking price. But for me, it’s not worth much of anything at all.
Thanks for reading!
I got sick of it just watching 1 minute of the “trailer”.
Finally, I did something extra, cuz of the steam summer sale incentive.
I didn’t realize I hadn’t reviewed Absolute Drift yet.
My review for game Observer. Not a review i thought i will write starting the game ,but hey , things change.
Real pity - had thought it sounded like an interesting one too.
I wouldnt want to deter you from trying it if it looks interesting you. You might as well like it as i do not think it’s just plain bad.
@DontBeSilly It’s the psychedelic parts that would annoy me - it likely won’t trigger headaches or anything, but it’s something I don’t like. That and views that look like static for long patches of time.
I didn’t realize how long I had neglected this thread, I guess I have also not been writing as much, but let me put in what I have written on since (newest on top):
(This game is in very early alpha stage right now):
(This game is pretty good, though it could use a lot of improvements):
(Thanks for the gift of Mana Spark, @dusty!):
(A bit short, this one is, feels like episode 1 of several when I finished it):
(Game is a bit pricey, and is definitely a targeted audience title):
There are a bunch more, although these are the ones I put in the effort to write since the last update. The others are mostly Yoshi. I just haven’t made any recent updates, and so this list has gotten a bit out of control. I will just leave it be and try to be better about updates in the future.
@Enki, thanks for the advice, I have gone in and deleted all of the store page links, totally unnecessary. The OneBox now works with reviews, used to link in as a link, so I always put the store page in too.
Probably don’t need to link the store page as well, since you can get there from the review page, less clutter