The Binding of Isaac isn’t even my favorite rogue-like, but trying to get the achievements, playing the daily challenges and just killing time in general amounted to over a thousand hours, which honestly I never thought I could accumulate when I’ve seen people clocking that into other games.
Counter-Strike was fun while it lasted, but I wish I would have never touched it to begin with.
Enter The Gungeon is my favorite rogue-like, but the replayability is not as evolved as in Isaac, unfortunately, and the latest update made the game so much harder than it used to be.
Robocraft is one of the first games I’ve played when I bought this PC. I thought: “Hey! I could potentially run games on this thing that weren’t released in the 90s! Let’s download all the free games!” And Robocraft was the one I got stuck on, because you can build your own Robots in a Lego/Minecraft-esque style. I think I’ve spent more time designing mechs than actually playing with them.
DayZ, ah, how I love you, but I could barely run you back then and with the recent patches and updates I can’t run you at all now. Spent most of my playtime picking apples and scavenging for food. 1 hour of that is probably fighting actual people, but that’s the beauty of it.
I’d wish they would track the playtime on Xbox Live, because back then my consumption of video games was completely different. I saved up to get games and when I bought them I wanted to drain every last bit of value out of 'em. I have 300 something games on Steam and when I beat a game it’s dead to me. I had 40 games on the Xbox 360 and I’ve played them multiple times until I would get the next one.
I’d guess that the Modern Warfare games would be ranking the highest, but I wonder how much time I’ve spent in Fallout 3 and Oblivion for example.