It should obviously depend entirely on the type of game, different control methods are suitable for different types. I bet you wouldn’t want to play Epistory with a gamepad. Platformers, 3rd person brawlers or fighting games are often best with game pad no doubt. Most game with a first person perspective or that requires any sort of aiming is definitely better with a mouse+keyboard and the only thing that beats that out for a few subcategories is HOTAS setups for any sort of flying and wheels for driving.
That’s not even considering the countless types of games that are best entirely mouse driven. Many of them can work with a gamepad but that tends to make them slow, fiddly and often ruined by help mechanics. Some could potentially be decent with touch screen controls, but there’s certainly something to be said against moving your hands into and across your field of vision to interact with the game.
I think the comment implied that if there was a choice between Keyboard+Mouse and Game-pad, the latter will always be chosen.
And is a matter of personal preference as well, if I’m on my lonesome, I will always choose a game-pad over a keyboard for FPS no matter the game, because I categorically hate the harsh camera movement the mouse produces, not to mention the ‘stepping’ you have to do to turn around if you don’t have enough room on your mat or don’t want to increase your mouse sensitivity for whatever reason.
And even if I’m online I will do so as well if I’m playing for fun instead of competitive just because I’m more comfortable with it and let’s me be in more comfortable position while I play as well.
It’s all bout preference and experience, and compromises, pros and cons. Comfy vs best.
Playing FPS with joypad means a tunnel vision, no matter what you do. Competitive? Console only. PC, you would not last 20 seconds.
Not to mention it’s like being crippled compared to mouse look. The camera and moving yourself around, it’s like some kind of that arcade rail shooter, and not FPS rly. Joypad, I could only justify a rly slow paced FPS with enemies only in front of you, the rail shooter. Idk.
But hell, the classics should work anyhow, in 90s we all played them on keyboard only, no mouse. Unreal and Quake changed it all. Mouse ftw.
Well, keyboard has some advantages over joypad too, not?
You can place fingers on all the movement or action keys, and play it safe, respond/compensate.
Compared to the two poor fellow thumbs on joypad, maintaining it all
… Comfy vs. Best … More accurate, natural vs. Responsive, Safe…
… 90s vs. Now…
… Couch and chill, play all day… vs… Sitting at desktop, carpal tunnel, glasses, body pain and so…
… Tunnel vision vs Carpal tunnel…
Tunnel vision? care to expand your statement? cuz it makes no sense to me, they only thing I can get from it is you talking about FOV, which is really an issue with the platform not the peripheral.
I think I clearly stated that, not to mention, that is quite a presumptuous statement, I’m more than sure you’ll have no problems finding players who do competitive on PC wit a pad, they may not be top tier ones but they can sure as hell pull their own weight.
Right, because having actual 360º of movement is much more restrictive than the 8-way keyboards offers, and is not like you can tweak the sensitivity on that pad eiter for sure.
So I take you haven’t heard of Doom, Titan Fall 2, Wolfenstein, Overwatch, Counter-Strike, Rainbow Six Siege, Warface, + others being on console too then? where people do play then on game-pads.
I’ve never had any issues whatsoever managing my options on a pad, I really don’t see any difference between removing one finger from a stick to press a button tan moving one finger from a button to press another.
Lastly, I’ve never claimed that a gamepad was better than a keyboard, only that I prefer using one instead of the other, but that close-minded mentality that you should only use one input method for a particular genre, period, and not only that but making fun of the people who do, is something I will never tolerate at all, there’s a really good disabled player who plays PUBG with his mouth for cristh sake, why is getting skilled using a game-pad such a hard concept to grasp for some people Is something will nevet get.
PD: sorry if the tone of your comment wasn’t the one you intended for it to have, but in the end is the one I got, and sadly thats the only hting that matters in written language.
Mods, feel free to edit or delete this if you don’t find apropiated for the forums.
Sry for my english. Anyway i would have to just repeat myself, you just didnt bring anythin new here, i think we said it all here already before…
Discussing tips, experience, point of view, pros n cons, and what not. Yea, making fun, why not rly, i dont see a problem.
In fact there are many top tier controller players on the PC…it’s on my radar because of my current Apex obsession but a recent tournament was won by a team where one of it’s members uses an XBone pad. Just check out Nicewigg…who’s even been signed up to an esports team.
Killing floor 1 aint no slouch, but, it can also get super repetitive fast, and you basically only have the fun your friends allow
Borderlands 2, (biased), is miles better,
-if you can get that there complete pack, Handsome or whatever it might be called, for 6 bucks or less i’d consider it a total steal
Not just because of the fun you can have with friends, but because it also allows you solo play entertainment
(technically KF allows this too, buuut it’s not exactly spectacular solo entertainment)
The flipside of BL2 is it gets repetitive in a diff way. Meaning while you can probably have a ton of fun the first time, and maybe also the 2nd time running through the campaign, by then it might have lost some of its charm for some people. Going over the same jokes etc again and again. And then becomes a matter of whether you find the different lvling, classes, challenges, bosses, OP etc etc engaging with/without friends. That said there are tons of content and hours in “just 1 playthrough”, besides the class variation too ofc
Personally i think BL2, even for 6 bucks, vs Killing Floor “for free”, is still the better choice, despite even if it would amount to just the 1x run through experience before getting tired of it.
^But i also have over 400 hours in the game so i might be one of those that was slightly more captivated by the game than the avg person
If you can tune your system/access to allow for BL2 i’d pick that any day. But if ease and availability mainly allows for Killing Floor, it’s not a terrible coop shooter experience(tho Left For Dead 1/2 might be a cheap coop option too)
@Gnuffi Cool and thanks. Bordlerlands 2 it is then. Not worried about repetition much either way, as likely I won’t be playing for hours on a stretch or every single day. Post health issues, it seems I do better with playing anything in short bursts of time. It’s been hard to decide what to choose due to potato restraints and generally, I’m inherently shy of change, lol. Any FPS will be new - I don’t even play shoot 'em up games.
Winback is one of the few things I did play, but it was mostly 3rd person. It was actually really fun, but agh did I get Jean Luc killed - a whole bunch. Last co-op I did was the local kind in Armored Core 2/3 - another game where the missions get repetitive fast but again, never minded that.
Since I’m up (grr! phone, grr! cute cats), will peek at Left for Dead. Cheers.