Due to my short stint as a tabletop game designer I have always had this almost overwhelming urge to support video games that bridge the gap between the two; i.e. Battletech, D&D, Shadowrun, Vampire: The Masquerade, etc. I usually buy said games same day or at the very least when they are cheaper and/or bundled. Sometimes I have gotten burnt in the past though, but at the moment the reviews seem mostly positive-ish. Between games journalist, Steam, Twitch, and Youtube (sorry Mixer) it is beginning to look like it will be a safe buy. Pathfinder:Kingmaker was supposed to be a “safe” buy too, LULZ. So I put the task to you, my fellow Chronies. If you played Mutant Year Zero, please give it a lil’ review. Your thoughts and opinions on this game would be much appreciated.
To Mutant Year Zero, or not to Mutant Year Zero, that is the question.
Haven’t bought it yet, but probably will one day, rly excited for this game, just a bit disappointed it’s only 15-20h long.
YES!!! My sentiment exactly! Probably my number one concern going forward with this game. On top of that, after perusing the “Official” game forum, the developer/publishers of the title have been extremely cautious and noncommittal on any statements made regarding the subject of DLC. I do hope that this isn’t just a one and done effort on their part.
This looked pretty good, even added it to my wishlist for a second, then noticed it’s another denuvo infected game. What a shame.
I stuck around for the publisher’s streams of the game for quite a bit, got to hear their discussion and see some gameplay. Honestly, I loved xcom and the combat is very similar to that, so naturally I’d like this too. However it’s really the world / map they built along with a nice story and interesting, unusual characters that makes this more unique. The mix of real-time exploration and the stealth mechanics in order to strategically plan your combat before it begins is a cool idea, I think - and then it seamlessly transitions to turn-based combat.
My one major problem is - I don’t know how “amazing” this world and story truly are, to be worth the playtime, because, they sacrificed replay-ability for those elements. If you were to rerun through the game, everything stays the exact same. Things like dialogue and characters being the same should be no surprised - but there was no attempt to randomize item drops or perhaps the mobs / enemies. Supposedly most encounters are tied to the story in some way but perhaps a few random combats that might change the way you run through the game a second time would be cool…I don’t know. If the price tag were a little lower I’d probably have purchased it but at the moment I’ll be opting out. Still looks like it was well done and I do genuinely like the characters and the environments.