Strict NAT type internet

I have looked up tutorials called my isp and then tried again does anyone know how to change a strict nat type internet to another type

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nope; all i know is i run into the same shit whenever i try to play Ubisoft games online, and only with them…

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I dont play many ubisoft games but destiny 2 is the culprit for me, I use to love playing it but now whenever i play it is like in some sort of slow motion.

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as i recall when encountering the issue with MW2-3 to to “open” your nat, requires you to log in to your router and enable port forwarding or something, and then open the specific ports required on your computer/firewall
but i might be wrong, because i distinctly remember getting an "open nat"approved :+1: note in MW, then sometime after suddenly out of nowhere it said i had strict nat settings again :man_shrugging:
-it’s all witchcraft anyway imo :thinking:

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y i used to try to fix that shit but im way past that

it’s just shit; how r we still dealing with shit like that in 2019 is just beyond me rly

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thanks for trying to help but i have tried that to and it did not work

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yes it is quite Fecal Matter @M00

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No, it’s the router that gets the changing IP. Your machine should be on a fixed local IP and that’s where you point the port forwards. I don’t know why you’d set yourself up to have a non-static local IP.

You could try to put your machine in the DMZ, temporarily just to see if that solves the problems. If it doesn’t then it’s unlikely something you can fix to begin with and certainly not something we can help with without a closer inspection of your actual set up and internet provider.

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Enable UPnP and disable DMZ. If still strict NAT TYPE then disable UPnP and enable DMZ.

Honestly, triggering the correct ports to forward should work if done properly… with correct port numbers. Trying the above steps, and if they work, then you know you did not do port forwarding properly. If that is the case, let us know, and we’ll look at the ports for said game on said system and how to properly do it on your particular router/gateway.

If the UPnP and DMZ option do not work then it is not a port forwarding issue and most likely an issue between your ISP and the game servers you’re connecting to (the servers/hops in-between).

Hope this helps!

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there’s also the thing where port forwarding doesn’t rly make sense at all though; isn’t port forwarding something u do when u can’t actually connect to the servers and u need to do it so u can actually connect???

with the Ubisoft issue, for example, i could connect fine to several of their games online, but my connection would run like shit and ofc it would say that i had the “strict” type and not the “open” type; afaik (but i might be wrong) port forwarding is only a possible fix when yr not able to connect at all…

and then there’s also the question why this shit only happens with their games honestly… how come i can play lots of other competitive games online without any issues whatsoever?

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whenever i encountered such issue, my idea was always “either they suck at mp/net coding” -or they cheaped out somehow
(no clue if it’s actually some cheapskate aspect, but always sorta comes off as the more hassle the end-user has the more you skimped out on something for them not to run into said hassle) :man_shrugging:

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now that u mention it, i think it might be cuz they use p2p instead of dedicated servers; actually, i’m pretty sure that’s what it is now

i guess i should reinstall rainbow six siege some time and give it a shot cuz i think they have dedicated servers now, so testing that might confirm whether that’s the issue at hand, pretty sure destiny (which someone mentioned earlier) also used p2p

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Yes, you are 100% correct: p2p vs dedicated being the reason. I’ve heard, but never experienced, where people see a strict NAT type while on dedicated servers yet it causes no issues - it’s irrelevant. Again, I personally have never see this so only going by hear-say on that.

Take care

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