so… i’m pretty sure that i’m being nitpicky but… shouldn’t the realistic gameplay icon represent a Realistic action,
currently the icon is two gear that couldn’t work together… making it unrealistic in a gear system…
idk if i made sense… just wanted to share my two cents
It’s not only a very strange choice but a non-efficient gear system. UNACCEPTABLE.
Jokes aside, it can be extremely tricky to ilustrate things, to find out, just try to come with ideas for etheral concepts such as realism, goodness and what not.
For realism I think I would go for a rather simple landscape, kind of a valley with people doing simple chores such as gathering fruit or maybe for such simple representation in a tiny icon a simple stick-man with a hat and a suitcase, like he’s going to work.
I feel like that’s a valid criticism. Maybe an icon that’s like a 3d face with a bit more detail but in the same kind of theme? What do you suggest @bellegueule ?
@Eidos has a good idea with a physics formula (that @Fraggles showed an exemple) ,
i was also thinking about a way to display realist with a realistic model with half of it being wireframe… but the more i think about it the more i think it would only reflect visual and not gameplay.
i also though of maybe a Rubik cube but it could imply puzzle mechanic more than the physics behind…
and then one painting of a prostitute under a bridge. I think it was from Caravaggio but to be honest Im not sure and I’m not finding it. I’ll try later.
Na, na, he’s just representing the cruel reality of marriage with your cousin, full of disrespect and disdain.
Also, you’re overstimating how many people know such things. Starting with why he got the Nobel and ending how much the average weight of a tuna and so on. Like Todd Howard wisely said: “It just works”.