Playing Through The Backlog (lets all laugh at the games I am going to play)

Kinda, I don’t need more achievements, though I still haven’t beaten the game.

EDIT: I have just now completed 30% achievements on

My original first impressions way back in 2016 were not great, I got myself to the first boss (who I was unable to beat solo), but found the ‘battery’ timer on each run to be a little frustrating.

Now, I still haven’t played the game in couch co-op, which I imagine would greatly reduce the battery pains, and make the game way more fun…But coming back to the game I managed to beat the first 3 bosses! I will probably be returning to the game to finish it, but this is the first notable opinion change in games I have played.

I find it a good hectic, tactical and cleverly designed top down shooter.

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Now I have made an important tabulation of games that I am going to play and found that in order to 30% complete every game that I have achievements in (there are 112 games), I need the following:

39 games need 1-5 achievements
32 games need 5-10 achievements
22 games need 10-15 achievements
7 games need 15-20 achievements
and 12 games need more than 20 achievements (a lot of these are probably not going to be realistic for me to complete, Payday 2, Crusader Kings 2 and Guns of Icarus all will need thousands of hours to get up that high in my opinion).

I will be updating this post as I continue to make progress in this endeavor!

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Payday 2? Thousands of hours? Nah, more like hundreds.

There’s achievements for practically everything you can think of, including doing stupid things during heists and a ridiculous number of achievements that boil down to “Win” or “do this thing” on [difficulty] or above.

OVK won’t be hard for a Lv 90, and that’s not a hard rank to reach. I’ve gone infamous (basically prestiging) at least twice in my own 150 hours of playing.

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An update about this challenge:

So after the summer ended officially yesterday here is how I am doing:
There are now 159 games out of 268 games that I have earned achievements in.

Here are the breakdowns:
1-5 Achievements needed: 36 games
5-10: 29 games
10-15: 22
16-20: 8
20+: 15

I bought some games during the summer sale, and happily I have made some great progress in knocking some of these out.

Games I would have 30%'d anyways, but are of course worth a mention:
-MIDDLE EARTH SHADOW OF WAR: it featured some really interesting twists from the original game, changed some features in really satisfying ways, and let me interact with some really interesting people. The game is probably worth full price, but waiting until a sale left me feeling much more positive about the game as a whole since they rebalanced a lot of the end game content.
-SIRALIM 2: Pokémon mixed with a lot of other games, and manages to give me a great feeling of success. Time spent in this game just sort of disappeared.
Both of these were purchased over the summer sale, immediately jumped to the front of my list and I devoted 50+ hours to each of them.

Notable games I 30%'d and enjoyed the experience:
-Epistory: Typing Chronicles was surprisingly enjoyable once I tried out the survival mode, although I liked the story, the controls just didn’t sit well with me.
-Friday the 13th: Killer puzzles was also a surprisingly enjoyable use of an afternoon, but if I hadn’t have gotten it for free I may have been somewhat disappointed with the rather simplistic gameplay.
-Gunpoint reminded me that I have got to finish the story of Gunpoint.
-Lost planet 3: Once I changed the difficulty and stopped caring, I enjoyed myself much more fighting stuff in a giant mech.
-Reigns: One of my ‘games to play on an airplane’ Reigns is quite enjoyable, features a novel and completely intuitive mechanic set that uses some very clever twists in the formulae to keep each run fresh. It’s simplicity makes it more enjoyable to me than games that should be so much more up my alley like Hand of Fate.
-Tell-tale game’s Batman: I AM BATMAN… I am only 1/2 way through but I am really looking forward to continuing this story.

Stuff I am ambivalent about
-Although it got very old in the end, I enjoyed the atmosphere (especially the sketches and little touches) of Layers of Fear, just a shame that it devolved into something so very, very basic.
-Rusty lake roots: Like Layers of Fear I liked the game, it was just a shame that so many of the puzzles devolved to me needing to check a walkthrough (which the game so helpfully made available).
-UNLOVED: for some reason I really like the game, but it is so bland and lackluster without a party to play with. The only reason I made any progress was because one other random player and I kept connecting to each others’ game.

Games that I shouldn’t have started:
-Fairy Fencer F: This game confirmed why I don’t play most JRPG’s, the story had some obnoxious plot gimmicks for no reason, I spent a huge part of the game in tutorials and difficulty didn’t so much ramp as the game just took away party members (and/or added a sad amount of health onto “bosses”).
-Savage lands: my return to savage lands was much the same as my first run, not much occurred worth talking about… a lot of doing nothing.

Currently: I am playing

Risen 2- Dark Waters… And I am liking it.

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I just cleared through Deus Ex. Out of my backcatalogue, I found this one obnoxious because I got Mankind Divided with my AMD FX 8300 and wanted to start with Human Revolution for the full experience.

I feel like an idiot for waiting to play it. It’s probably some of the most fun I’ve had in recent memory. “Press Q to WHAM” is by far one of my favorite innovations in recent memory, and every encounter feels filled to the brim with various possibilities-- some intentional, some made up by your own ambition and weird input.


My highlight so far (and trust me, this is one of several) is about Otar-- a main character in Mankind Divided. He is the second in command of a massive European mafia, and trying to usurp the position of a Russian above his position. Aside from not caring for Russians and attempting to kill your contact early on, he’s heavily anti-Aug.

So, I’m bringing this up because he has a special component that takes away the penalty for experimental augmentation. Quick save before talking. Be his best friend for a bit. He kindly informs me that the piece I want is upstairs in a safe. I told him a lot about myself, and agreed to an ambiguous “favor” in the future. Reload the save.

Try another dialogue where you leave out mentions of Interpol. Everything goes wrong as he takes a compliment the wrong way. Reload save.

Success! I left out all mentions of my background… but he still offers a deal. He asks for a “favor” that implies suffering “not for you…” that probably means killing the Russian. Turn him down. He gets mad, coerces me to leave… and I go ham with a tactical shotgun. Screaming and yelling happens. I walk up to Otar and punch him. A table flips. A great grenade goes off… not even remotely close to me. A particularly stupid enemy takes out the one civilian witness, point blank with a shotgun… what a shame. I use sick robo-blades on him. As enemies flank me, I snipe them with a machine pistol. As the dust settles, there’s only one guy left even breathing. I go upstairs, hack the safe, and take what I wanted. As I leave… there’s a loose end. A mob boss that will probably hurt Koller if I leave him alive, judging by the intro.

I take his revolver, a pleasant surprise since the revolver was legendary in HR. Then, I finish him with it. I just took out one of the main characters in the game, right from the start. Enemies act in his name, but he never contacts me again. He’s GONE, and not only was I not punished for this morally grey maneuver… I was rewarded for it. Then, it occurred to me… out of the blue, using augments and shotguns to wipe out the room, beating the crap out of the guy, and shooting him with his own revolver… wasn’t this exactly the “big bad thing” that happened to you in Human Revolution? Wow.

Deus Ex, folks. The game about stacking dumpsters and climbing around vents to expose the illuminati.

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as opposed to doing so by hiding in hay stacks and ‘faith leaping’ into them from church towers

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as opposed to hiding in bushes, and double jumping off ancient ghost towers, all while being the NICE illuminati with NICE occult magic.

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as opposed to riding around in karts throwing red and green shells and bananas at each other

image

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Those movement controls really didn’t sit well with me either initially. But given that it allows you to keep your fingers on the keyboard the whole time, it made sense. Eventually (after the first 5-10 minutes) I got used to the controls and really didn’t mind it as much. I think it became more intuitive…

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I kept thinking that eventually I would adapt, but I just kept on making wrong turns.

I ended up not continuing the story because I got to some of the movement based puzzles and I just couldn’t move accurately.

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As opposed to-

LOOK, BEHIND YOU! A THREE-HEADED MONKEY! :monkey_face::monkey_face::monkey_face:

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