people see what they wanna see
why is inclusion or representation bad?
why does it harm a narrative to have X real world thing, specially here in a setting that’s set for all intents and purposes in the real world, but in its shadow side? -would be sorta reasonable to expect things to blend no?
you had people lose their sht for mass effect daring to include a trans character -which for that universe should make all but massive sense everything considering
sexing up a male/female’ish humanoid alien non-gender strict humanoid lifeform existing
think i even mentioned you could sex stuff up in bloodlines, you didn’t really have people rage on about that -but damn if “no homo in muh games” became a thing later(and yea i get it, it doesn’t really count when it’s girl on girl apparently)
(inc my trailing off thought about the subject of politics or outrage with games)
you have people retroactively hating on older CoDmw games because “now” they are racist, but back then it was "meh, no real biggie"
people digging up absurd non-existent issues such as xenophobia in x "(literal)aliens wants to kill us"games -which ofc was never an issue (and to any sane person wouldn’t be)
games have been filled with politics for ages, or x matter that could be considered “agenda” or controversial, but no one batted an eye (well, except for a few prissy moms not liking violence) -until we entered the "outrage era"
hell assassin’s creed, proudly, feature(d) a notation this was done by a multi racial, cultural, religious team, long before “inclusivity” became either agenda, issue or “wokeness”. The game didn’t really suffer for it (imo) but neither side of the fence came after it, "back then"
Fallout 3 wasn’t under fire for it’s "leftist socialist pushing propaganda"agenda at the time,
San Andreas wasn’t lamented or hailed for being the "woke"game of 2004 because you were playing a black character. There was some mentions about it and the potential portrayal, but nowhere near the massive “issue”, butthurt outcry and outrage attention it would have been "today"
because funny enough, back then sht like that didn’t “matter”(as much) -all that mattered was the game. These days people look more hard for this stuff, so they see mountains where there is molehills, and forget that not only isn’t it necessarily bad, it might also just not be exactly a new or different thing in a game.
so many games have had politics or religion or messages etc in them, but no one cared "then"
Bioshock, Starcraft, Deus Ex, Skyrim, Metal Gear, Half Life, beyond good and evil, abe’s odyssey, this war of mine, papers please etc etc etc a bunch i’m missing <-- all highly political games, and somehow equally highly praised -where no one got butthurt about “muh politics showed in face”/didn’t care to notice
(funny thing about that last one, not tonight got called out for being “political” and some geniuses felt like calling on papers please as similar game but being “unpolitical” -which is freakin hilarious )
personal ex. everytime i saw some outrage about "muh females"character in x game i always got this weird thought; “am i the only fcn dude that chose to play a female character when possible??”
-idono, maybe i just got too fcn used to Resident Evil, back in 1996, coddling me with that option -dang what a beta cuck i am huh
when you have people complaining about shooting nazis, as being a wrong thing… you really gotta start to think maybe, just maybe, we’ve taken the butthurt a tad too fcn far over the cliff-side
5 years from now you won’t even be able to spray a gelatinous shapeless blob full of lead without someone seeing politics, agenda and feelings hurt.
ESRB need a new label “rated TW for Trigger Warning; might contain stuff that exist in the actual world”
(finishing up what suddenly became much longer than intended)
i don’t personally subscribe to the overblown sentiment that (all) “games are art”, and thus much less that “all art are(/must be) political”. But games are made by “real people” -living in a real world, grown and shaped and surrounded by politics both direct and subconscious. It’s gonna be hard to make a semi srs game that doesn’t have political threads weaved into it, to one degree or another
-and including someone that might not have been so much previously doesn’t automatically tip the scale into agenda either; surprise, there are different people/creeds in the universe
and even if it’s 95% political strands, doesn’t mean it’s “pushing an agenda”, it could just be telling a story
^anyway, just my pointless thoughts, i just want my games to play, preferably functional/bug free and with decent mechanics -usually that’s where devs fck up for me, long before agenda issues
(ps sorry for spelling, grammar, paragraph(ing?) and cohesion -gave up around page 500 of the novel)