(For context, this was caused by me being angry over hoarding my coins for a year and then missing out on the one coin shop game I really would have wanted because it sold out instantly. If it seems like a little bit of a rant, that’s why, and I apologize for it.)
I think there should be a second “outlet” for chrono coins - something that people can spend them on that’s not coin shop games. I say this because the current system has a problem, and it’s that there are too many people with too many coins with too few good ways to spend it. We can see this by watching the coin shop. Whenever a new wave of games comes out. There’s usually a game that sits on the shop for a month or 5, but sometimes there’s a game that gets SNAPPED up in seconds - usually the good ones. The demand is so high, the supply is so low, and the price is too low to compensate for the low supply.
However, if you raised the price, that brings on a new problem that’s already in place now. People (including me) hoard their coins for the game that might be a little more expensive than what they have now, which means that raising the price would punish the people who haven’t been hoarding coins. This would also mean that if a new member of chrono wanted to get a worthwhile game, and the price was increased to match the hoarders, they’d themselves have to hoard for a long time to get that good game.
That’s why I suggest some secondary outlet for chrono coins. However, this would only work if whatever else you could spend chrono coins on was equal or about equal of value to coin shop games, otherwise people would just ignore it. There’s a lot of different directions this could go. If done right, this could fix a lot of the problems with the chrono coin system at once. I don’t have a detailed plan of what to do in mind, so I’d like to hear everyone’s suggestions as to what they could do to implement something like this.