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You MUST Play This, Seriously... (While It Is On Sale)


#198

Geralt’s sexy behind wins once again! Let us know what you think of his gorgeous abs the game later! :blush:

Have fun, you’re in for an amazing ride!


#199

Yeah although that’s now delayed cause when I looked today the sale had apparently ended. So a longer wait again for me I guess.


#200

No worries, there’ll be a christmas sale in 3 weeks.


#201

That’s what I figured so I wasn’t too worried. Gives me time to play Witcher 2 andFFXIV


#202

Yea… Wasn’t feeling fluffy, so I missed Beyond Divinity again. Forgot the Portal bundle on Steam too. Ah well, til the next sale.


#203

pets you to fluffyness again

Here have a picture of my dog I hope it makes you feel a bit better:


#204

Aw… :heart: Doggo is so cute. Definitely a smile worthy sight. ^^ :hugs:


#205

IF you were planning on pre-ordering Cyberpunk 2077 anyway although I would never recommend it, despite my great regard for CDPR. They now have a collection package at a pretty decent price for their full catalogue of games on gog up for “only” 84€, it is quite a lot of game for the money.
https://www.gog.com/game/ultimate_red_collection

edit: @Vindace
https://www.gog.com/game/the_witcher_3_wild_hunt_game_of_the_year_edition
Slightly cheaper than Steam, if you pay in euro, couldn’t say otherwise.


#206

Thanks Fraggles. It’s the same price in USD, but I’m still debating whether I want Steam connectivity and achievements over being DRM free.


#207

GOG has achievements too, so at least you won’t be missing out on that. Many games with Steam achievements lack GOG ones, but CDPR puts achievements in their games on GOG too.


#208

$2.99. get it meow!!!


#209

purrs But why…myrr?


#210

I want to get this WHEN it’s on sale…What about you, @Enki :heavy_heart_exclamation::heavy_heart_exclamation::heavy_heart_exclamation:


#211

It’s actually in this bundle right now:

https://www.indiegala.com/bewitched-tales-steam-bundle

Not too many things in there for me, so I am passing on the bundle…


#212

:rofl:


#213

So…I got it…'cause Enki and Sanctus Mortem. Sanctus just had a an update in Dec. Kisareth Studios closed in March 2020.
Sanctus Mortem

"It is with a heavy heart that this announcement must be made. Due to continuing financial losses and closure of Kisareth Studios the entire catalog of Kisareth Studios’ games will be retired from the Steam store on March 6th, 2020.

It’s strongly encouraged that for anyone who has wishlisted any of these games to make their purchases sooner rather than later. This catalog will also be pulled from other digital storefronts such as GMG. Those who currently own one or multiple of these games (and those who will purchase them before March 6th) will retain access to these games even after their retirement if you should need to re-install them and so on.

Heartfelt thanks goes out to all supporters and fans of these games. It’s been quite an experience these past years."


#214

I can’t figure out why it is so often the case that when a small indie studio goes out of business they stop selling their games, or even worse some times try to scrub them out of existence entirely.

If you no longer have the desire or somehow ability to sell your product then at least allow it to slip into abandonware and allow it to be given away for free or something.


#215

Two common reasons:

  1. Shame. Like many artists, some indie gamedevs feel ashamed of their old work, or it brings back bad memories for them (the latter is especially common when indies go out of business).
  2. Laziness, or at least a desire to avoid needless work. It takes additional work to get a new Steam page up under a single dev’s name if the studio disappears, or to upload the game elsewhere where it can remain available. It’s work to go through all the licences the devs have to see whether they can just make the game freely available (some licences may require additional fees based on installbase and such). It’s easier to just close your store pages and your site and not think about it. Also, if even one person on the team doesn’t want the game to stay up, there’s not much the others can do about it.

#216

I think you hit it on the head, removing means not needing to any kind of maintenance work. So no need to patch up for newer OS or improving optimizations, etc. Which of course makes sense if a studio is shut down and the team scattered, they may not be able to go back and do fix-ups of things that are outstanding.


#217

I guess it’s just simpler to leave the game for free if you’re both the developer and the publisher as happened with these games: Alpha Polaris : A Horror Adventure Game and NaissanceE.
Also sometimes you get games like Shrouded in Sanity(currently on sale btw) where the dev just went “you know what, here’s the main game for free”.