Well, a few looks at newer games this week.
This is a cute indie (one-dev) game which involves a lot of gathering resources, crafting, survival, and expanding while doing quests, etc. Just really nice overall, but I am afraid that the price might be a little high. The game does have idling aspects as well, but you can choose to actively engage in every part, if you can keep up.
Review link is here:
This is an incredible game, but I feel it’s going to be one that either you love it, or you hate it. It’s minimalist, top-down shooter/RPG, with a heavy emphasis on story. There are fast parts and slower parts. There are resource gathering and crafting parts too. You have to worry about hunger and thirst, and I usually don’t like to do that myself. But I am completely fascinated by this black, white, and red only game. I can’t wait to see more. (This is also a single-dev project.)
This is another single-dev project, and the guy has managed to condense such an amazing looking launch build of the game game + engine into 27 MB, yes, you read that correctly. I have seen so much more space wasted for something that looks a whole lot worse. The only thing is that this game currently is only about 20% done and lasts a little over an hour. But the dev projects that the whole thing will be done within 3 months. He says that the most time-consuming thing for him was creating his game engine. Now that’s done, he will be able to put the rest of the game together rather quickly.