Darksiders III haters be like
Insert cringey quote about āredesign was censorshipā hereā¦
(old image, but I donāt think I ever posted it here)
Funny you should mention Dark Souls here, becauseā¦
ā¦well, just look at the reviews.
(just to make it clear, Iāve seen the first few hours of gameplay and heard some other people who played it; the game looks amazing, and Iām dying to get it ASAP despite the reviews)
Oh whatās going on with Darksiders 3? I had almost even missed they released it, just saw a notice from GOG about it. Itās too hard for people?
Darksiders 1 and 2 were pretty easy games though.
iāve played 2 hours so far (on apocalyptic)
-and so far i only have āoneā gripe and a minor upset (the performance āusualā), and otherwise got no clue where all the tears are coming from
the camera this time is abysmal, made worse by the FoV, but, itās borderline manageable, but i will say itās making it less enjoyable than it could be imo, and is, imo, what makes the (āartificialā) difficulty greater than otherwise would be
and ofc āoptimizationā, it has strange framedrops here and there, compared to what the game looks like, guessing some Unreal4 snaffu or just dev time wasnāt there to tweak those last bits
otherwise itās been pretty enjoyable, (but i also only had 2 hours with it lol)
Skimmed through a few reviews and a thread or two on the forums. Now I kind of want to try it out before they start patching it to make it easier, which they undoubtedly will. Just to get an idea of whether people are in fact correct and the combat system is broken or if everyoneās just whining.
In all likelihood the game I play in 3 years is not going to be anything like what was released, for good or ill. @gnuffi let me borrow the game? : )
tbh i just think people suck at dodging and actually interrupt attacks (when you lash enemies you stagger the regular ones which breaks their attack animation), bigger guys or boss ofc donāt get interrupted the same. But thatās why you got a dodge, which also has a built in punish move -timed dodge = extra dmg counter attack
my āproblemā is sometimes you canāt see the enemies because of the fov, so getting punched in the back is common, and annoying ofc, but iāve had lockons disengage, or straight up block the view of my enemy so i couldnāt even see their attacks, that was annoying
otherwise only seems like you either avoid all attacks that arenāt deliberately unblockabledodgeable and either time you āapproachā or straight up soak the rest (almost got heals galore even on apocalyptic due to new heal thingy),
and due to the āweirdā death mechanic almost assist you in cheesing some stuff by allowing you to fill up your rage and havoc meters still while dying over and over again. So when you run back to the respawned ābaddieā that troubled you, can just freely now launch you devastating power and make mince meat of it (think it fills up in like 2-3 reruns from X checkpoint).
there is so far no apparent downside to actually dying and rerunning the path again (other than tiny amount of minutes spent), since it just means more souls for you to spend in the end anyway (and maybe getting a grip on the camera/dodge/attack combos )
iām looking forward to getting to play it through this weekend, -and to see if i meet some of those āissuesā people otherwise mention.
but going by posts saying first boss is almost impossible on normal or easy with āendless triesā -yet the rest of us done the (whatās in truth just a tutorial boss) first Sin on Apocalyptic, i cant really take any of them serious that are upset about ādifficultyā (or ālack of loot system/skill treeā)etc
Shitty camera making stuff worse i can get behind, sure, and performance stuff yea
but even if iāve only scratched the surface with 2 hours, some of the frowny posts are still from within that range iāve visited, and i canāt recognize a lot of it -at all
i meanā¦ you have sorta an auto refilling heal thingy when you kill mobsā¦ just heal up
Honestly, the difficulty is very in-line with Darksiders, but the combat mentality has changed a bit. You now use green orbs on demand instead of automatically (sort of like Estus, I geuss?), and you have four wrath attacks (just like War) bound to different Hollows.
Hereās some preliminary thoughts since I canāt get the game myself yet (and Iām going to the moment I can):
They brought back a lot of mechanics in 1 that were toned down in 2, and a lot of the more controversial mechanics in 2 [like the loot system] are gone.
The reviews got hit a bit by some of the reviewer build performance issues, especially on PS4, but overall everything Iāve seen indicates that itās a great game and a great sequel, plus the story could end up being the best of the series (avoiding spoilers as much as possible). It really goes to show that the internet loves being angry over the smallest thingsā¦
Now, there are legitimate problems with the game, like some of the bugs that slipped past QA (you can quit the game at certain heavily scripted sequences and break them when you reload the game), but those are so buried in nonsensical whining about āDark Souls Cloneā and ātoo dated, needs more Dark Soulsā that theyāre barely even mentioned.
Thereās four āhollowsā that act a little bit like a combination of styles and weapons from Devil May Cry 3, expanding your movelist with one button dedicated to it and a few crossover combos with your main weapon. You also have four Wrath attacks that you get over the course over the game, just like War (if you bothered to actually buy them, which I didnāt). Of course, the controls are classic Darksiders: dedicated R1/RB dodging, X/square face button attacks, Y/Triangle alternate attacks, and such.
The only real change is that executions are āgone.ā They were barely in 2 at all, soā¦ eh. I do like that theyāre trying to give each horseman a personality and style of their own, and if that means War is your B button wielding destroyer, itās fine by me.
The map design is also a bit of a complaint. Itās good in its own right and itās designed around having to find your way around without a minimap, so a lot of the being glued to the corner of the screen from 1 and 2 is goneā¦ good riddance. The other issue with the map, of course, is that this is no place for a horse.
Oh, and I saw someone die to the first boss in the game a total ofā¦ once on Normal, from all the gameplay Iāve watched, which is a lot. She has an attack with a windup so delayed, I didnāt know she actually had an attack at the end (and it does take a whole minute at least). Then, I see a complaint that Envy is gamebreakingly unfairly hard repeated around the forums. Go figure.
Iām really excited to play it soon.
Darksiders sound fun and all but have some more memes
yes, weirdly enough Iām going against my r00ts and putting a thread back on topic oh how the turntables
my internet provider is memeing me hard; i asked them why suddenly Iām only getting 8mbps instead of the 16 (i know, i know, but itās a third world country so bear with me) iām paying (quite a lot) for.
They told me: You are getting the speed that is suitable for your line, Sir.
I told them to cut the crap (but not in a nicer, gentler way) as iāve been getting 16mbps for almost 2 years now, so they should just stop throttling my speed. They said ātechnical supportā would take care of this ātechnical problemā, to which i responded there is no ātechnical problemā as u throttling my speed is not a ātechnicalā issue and that they if they donāt do something about it Iāll just go to another company. (Iām totally bluffing, trying to actually do that here might actually lead to months without internet as thatās just how shit works here; it doesnāt, till someone does something right by mere chanceā¦)
I saw this on reddit and my FIRST thought was:
āLame. Itās missing Stealy Wheely Automobiley.ā
My second thought was:
āSince when am I knee-deep in memes and whatās wrong with my brain?ā
My third thought was:
āIām starting to think like Tiffany AchingĀ¹, I should stop now.ā
Ā¹Character written by Terry Pratchett. Sheās a lilā witch.
Pratchett references always get an upvote from me!