That is because you do not seem to understand what it is I’m saying. A big part of the right of ownership includes being allowed to resell your things. I am always in favour of preserving individual rights where ever possible and I will always stand against businesses clutching their pearls and hollering about how not depriving people of fundamental rights is going to affect their bottom line. That’s the light I see this issue in and it makes it easy for me to pick which side I want to stand on. This does not however mean I think it’s not fraught with issues that needs to be carefully navigated, but I do think they’re worth navigating.
The advantage taking I was speaking of is not Joe average selling a game he’s tired of, but the scenarios GDBringer brought up with setting up organized resale chains and effectively rental stores. Buying a product and selling it to someone else when you don’t want it anymore is not scummy, it’s not ‘taking advantage’ it’s a right you have.
I see the argument that digital goods does not depreciate the way hardware would. Buying a couch 2nd hand gets you a worn couch but a 2nd hand game is the same as one purchased from a store and… quite frankly I do not really see how that follows then that 2nd hand sales has to be prevented. I understand that the market will change, I understand that first hand sellers will have to compete with a 2nd hand market of undamaged goods, this is tricky I admit. But it’s not an argument I can accept to not examine the possibilities at the very least.
The biggest break on the indie killing this change would have is not that I don’t believe many of us would be happy to buy a 2nd hand game, but that I do not think most of us would be happy to SELL our games. I can only speak for myself of course but I want to keep my games.