I re-downloaded both Portal games (haven’t played them since over ten years ago) and the Redux and Revolution mods.
Enjoyed the games the first time round, and these mods seems well received.
I re-downloaded both Portal games (haven’t played them since over ten years ago) and the Redux and Revolution mods.
Enjoyed the games the first time round, and these mods seems well received.
Hey @xxoonxx1 - So your description of obra dinn made me think of a game someone said yesterday is their second favorite game, called “Firework”, so I looked at it on Steam and it looks like it’s quite unique. So take a look at it. If you give it a try, let us know what you think (or maybe you’ve already played it?).
Game will become paid soon.
Thank you for better understanding my position compared to the other replies, but what does its release date have to do with anything?
Nah, most of those were easy, too. It’s just that the “puzzles” were SO easy that whenever the physics/timing challenges showed up, they took precedence by default.
As I tried to state before: most of the game was just boring exploration with some physics/timing challenges and very few moments that actually “test ingenuity or knowledge” or “requires ingenuity and often persistence in solving” or whatever definition of puzzle you want to use. Hopefully, that clears up my position for everyone.
Thank you for the recommendation. Seems right up my alley too!
I would like to know which puzzle games you recommend! Knowing what you actually like would be nice too.
A reminder that it’s old. That it’s possible it’s too easy because it’s old if you are used to newer games.
See, that’s what I thought you meant, but the crux of my second reply–and what started this whole mess–was me trying to say that stuff like that shouldn’t matter. Good games can stand on the merits of their gameplay alone–and I mean all aspects of gameplay, not just the controls and physics but the level design and difficulty curve and which parts get more difficult in relation to what genre it claims to be–regardless of how old they are or how revolutionary they used to be or what their plot is. In fact…
Sutte Hakkun is from 1998, and that game has a bunch of good, challenging puzzles. It’s even in the same subgenre of puzzle as Portal supposedly is: sticking to a central, consistent mechanic (block coloring instead of portals) where nothing new is introduced after the 1/3rd mark so level design alone is what separates puzzles from each other. Heck, it even has some action elements since some of the levels have jumps that can be pretty tight, but those moments are just a small part of the level’s overarching puzzle (and it has built-in quicksaves so missing those jumps isn’t a huge setback). The biggest issue I had is that 1-8 isn’t a good wordless-tutorial for the block-lifting mechanic, but the fan-translation makes it clear that there’s a more detailed tutorial in the hut at the start of the game, where–among other things–it directly explains how to do this. (I think having the cutscene from Sutte Hakkun GB would’ve been better, but oh well) EDIT: The other biggest issue I had is that, every now and then, there will be a level with doppelgangers that look almost identical to blocks or ink jars until you get right next to them and they open their eyes. Still, I don’t remember a time when their blindsiding completely threw off my solution or got me stuck; it was more just mild disappointment.
A few more recommendations off the top of my head (though these are post-2007 games): Mitoosis (free on itch.io), Snakebird Complete, Handshakes (free on Steam), A Good Snowman Is Hard To Build (at least the postgame, after you figure out how to get there), Move and Bloom (also free on Steam), and maybe Cosmic Express. EDIT: and Sokobond and maybe She Remembered Caterpillars (also free on itch.io). Oh, and maybe Divide By Sheep; that one had some tricky puzzles, too.
EDIT: more recommendations that are also free Steam games:
EDIT 2: more recommendations that aren’t free Steam games but they predate 2007: Toki Tori 1 (not so much the sequel) and Prince Yeh Rude.
Ooh Recommends. Noice!
You seem to enjoy very pure, focused puzzle games that provides puzzle only with minimal extra surroundings. I think you’d like the games made by this Japanese indie dev, in case you’ve run out of other free games to play.
I’ve played the Jelly game myself (ゼリーのパズル) and I can highly recommend it. The game does have English language options so there’s no language concerns beyond navigating the website.
2d platformer puzzler vs 1st person shooter 3d platformer…
ok ima step back a bit…
thanks for the game recommendations…
i personally like the woodways… cutesy animal puzzler looks fun…
I haven’t seen anyone post this one yet: Endless Legend currently being given away for Steam from the Amplified site.
Game will become paid soon!
As Of March 1st, Stress Chess is changing to a one-off purchase model.
@delenn13 might be interested in this one.
i dont know how to play chess im a disaster ajajaa
Why is it special? And why is it called stress chess?
The only differences I noticed in few minutes were:
Below is the game’s description:
The Mc’Chess children have got themselves in quite the pickle this time.
Can you keep them out of danger and checkmate the opponent?The opponent will happily trade any piece in exchange for one of the Mc’Chess kids, so keep them safe, and most of all, have fun.
Each level starts with a unique opening from chess theory, so you can learn while you play.
Go through 12 campaigns, each with the Mc’Chess kids playing as different pieces.Features:
Leaderboards
Character editor
12 Campaigns
Over 30 Chess Openings to Master
Cool features we might do if people like this:
Level editor
Higher Difficulty & Faster AI
More Detailed Leaderboards