Yeah, we’ll have to see how the controls will feel. By the way in an article they wrote this about it:
Motion Twin and Playdigious are revamping the interface to work on touchscreens. It’ll have an auto-hit game mode along with the original, which should help with the more touchy, less precise controls on iOS as opposed to console and PC gamepads. It’ll have support for MFi controllers for iPads and iPhones as well.
I mean if you’ve read/watched even a fraction of the content in this thread and you’re not sure whether or not the game is worth 20e then there’s nothing I can say that will sway you. If you have not done so then all you need to do is start scrolling up and you should be given an ample view of what this game has to offer.
I’ve beaten this question to it’s death by now, but I want to say that this gameplay wasn’t done so far in this genre combination. If you love blinding fast action based and responsive 2D side scroller that’s procedurally generated with tons of replayability, you shouldn’t pass on this game. There’s nothing out there that can go close to this and the 2018 game award of being the best action game is totally deserved. If you aren’t such kind of a player though… maybe the mobile version will be easier to grasp when it comes out.
Thank you very much and I can only add a bit of info about the DLC (because my review was before it got released) - The DLC added plenty to the game and it being free… damn - one of the best updates games ever got: new biomes; bosses; gear; weapons; even introduced costumes and what not.
The Daily Runs I’m doing won’t spoil much and it’s probably the best glimpse of unspoiled high level of gameplay you can get for this. Unlocking the daily runs is one of the first things you get in this game and you are incentivized to do them right away - earning new gear and weapons, even though you can go to biomes (areas) you never discovered yet.
I mainly discussed advanced in-game mechanics and weapons here in their current state throughout the development of the game, so I doubt there are spoilers present
And btw yesterday a new patch hit the Alpha branch again with plenty of changes >
I know I’m not posting those here anymore, but I think this kinda deserves a watch, so here we go:
2019.05.28 Daily Run Breakdown - #1 - Full Cursed Sword Run
Unfortunately failed yesterday to record a successful run with the same concept (full cursed sword run) in the Slumbering Sanctuary Phase 2 with all the Golems and things, but I shouldn’t drink that much before recording, so lessons learned At least I ranked number 3 there, but no proof I haven’t cheated without the video it seems
I know it’s the first biome, but I’m happy with the result… somehow managed to get extra 50-60 points more than previously what I had from the recording
Hey @onLooSe, I am still practicing Spelunky, but definitely going to do a bit more with Dead Cells too!
I actually managed one of these daily challenges, 2nd attempt, and it’s a biome I am very uncomfortable in. First attempt ended with the first golem I came across… Haha. So I am happy with the end result.
I am just continuing to play the game on normal mode, 0 cells, haha… And picking up the dailies is hardly a real thing, more like got the urge to try it out because of all of the inspiration from onLooSe. I think he found someone to compete with fairly regularly who’s actually close to his level, a French streamer that he actually gave a plug to in one of his videos.
#5 (#2 Legit, or I think so… you never know - https://dead-cells.com/daily/ranking?date=2019-07-06&first=false) … Can’t find the secret and too tired to search for it. 2 Cursed chests which aren’t really problematic so it’s meh in general for slumbering sanctuary. Total disaster today and good thing I can’t be arsed to record.
It’s good, but I’m used to this dark thing here in comparison >
You do the puzzle only once… so that’s more like personal crying compared to whatever information about the biome
I don’t like it 'cuz it can waste a lot of time and I’m not huge fan of the Cannibals on whatever difficulty. On top of them you have bombardiers while climbing… At least now they fixed a bit their 'nades, but still the combination is really brutal.